Net Dominó - Demo Game - Second round

[ Demo Game 2 ]

15

Huh!  Interesting!  HAL played to your 2's! 

Notice that at this point, you have the head of the 2's  (the 2-6).  How do you know?  Well, there are five 2's already played, and you have one...  Hmm, doesn't sound like the definition of "a head".  Except that if you check the tiles, you'll see that the missing 2 is the double-two!  So that tile won't be able to block it, so that means that this 2 (the 6-2) is indeed a head. 

Furthermore, notice that if you play it right now (well, it's not your turn, but hypothetically, if it was your turn right now), you would be killing the double-two!  Now, would you want to do that?  Hmm, maybe not...  What if HAL has the double-two?!  That's a terrifying thought!  HAL is the leader in your team, and you should try to make sure that you help him arrive!  So, if you kill his double-two (that is, hypothetically, if he has it), that would be really bad news. 

You can know almost for sure that Mike doesn't have it (the double-2), because you have been playing 2's like crazy, so he would have played it by now.  So, if Adam has it, for sure he will play it!  (hey, he can count, so he should know that the double-2 would be in real danger if he doesn't play it! 

So, that means that if Adam doesn't play the double-two, you should NOT kill it, because that would mean almost for sure that HAL has it.  (well, the bad news is that you might be forced to kill it!  :-(   For instance, what if Adam plays the 0-5? (he has been playing a few 5's, so he might as well repeat it!  That would be really sad...  But hey, that's beyond our control, so let's just wait and see what happens)

Back to tutorial     Next